• Bill Tiller Art
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Imaginarium Tillerarium
  • Bill Tiller Art
  • Resume

William Tiller

(707) 364-8815

billtiller@gmail.com

 

 

QUALIFICATIONS

•                      A lot of great experience as an Art Director in the computer game industry while working on a wide variety of game types and platforms- Mobile, Console, PC.

•                      Very good color, lighting, illustration and design ability

•                      A lot of experience managing and developing team members

•                      Enjoy problem solving and overcoming difficult challenges

 

EXPERIENCE

Venture Moon Industries - President & Director

Duke Grabowski: Mighty Swashbuckler (PC, Mac, Droid, Linux)

•                      Founded my own game development studio creating an original title

•                      Co-Managed a small team of Programmers, Animators, Script Writers, Background Artists, Musicians, Sound Engineers and Voice Actors

 

EXPERIENCE

Toys For Bob - Senior Concept Artist

•                      Skylanders: Imaginators (X-Box One, PS 4) – created color and black & white illustration for props and environments, color design and lighting design.

 

Munky Fun - Studio Art Director

Bounty Bots (iOS, Droid Mobile)

•                      Lead a team of Artists and Animators on several iOS and Droid Mobile games

•                      Designed the GUI/HUD, character designs, set designs, special visual effects, and lighting for Bounty Bots

•                      “Bounty Bots has a distinct Pixar-esque style that is present throughout the game.” 8.7/10 Chris Kerr GamrREVIEW.com

•                      Quality Index Top 10 iPhone games and apps for April 2012 for Bounty Bots

 

745 Studios - Studio Art Director

 (Xbox 360 and PS3)

•                      Lead a team of Artists and Animators; created environment concept art and designed the lighting schemes for the set and performances; set visual style; managed 3rd party Artists and Animators

 

Autumn Moon Entertainment - CEO & Creative Director

A Vampyre Story, Ghost Pirates of Vooju Island, and A Vampyre Story 2: A Bat’s Tale (PC, Mac)

•                      Founded my own game development studio creating two published original titles

•                      Managed a small team of Programmers, Animators, Script Writers, Background Artists, Musicians, Sound Engineers and Voice Actors

•                      Game Light Awards - Best Adventure Game 2009 for A Vampyre Story

•                      AdventureGamers.com - Best Adventure Game Graphics of 2009 for A Vampyre Story

 

Midway Home Entertainment - 3rd Party Art Director

Spy Hunter 3, The Suffering, Ed, Edd and Eddie, LA Rush, Rise & Fall, Happy Feet, Ant Bully (Playstation 2, Xbox 360)

·         Created concept art, lighting schemes and color for the levels; story boarded opening sequence cinematic; developed new asset creation methods to improve aesthetic quality  Worked closely with Midway Producers to help increase the quality of all aspects of the game.                                                                                                                                                                                                                                                                                        

 

Stormfront Studios - Art Director

EA’s The Two Towers (Playstation 2)

•                     Researched the movie script, production art and production photography, and interfaced with the special effects company to become an expert on the look of The Two Towers and Fellowship of the Rings movies

•                     Created conceptual designs and level story boards for the environments, sets and props

•                     Oversaw a team of over thirty artists; co-directed the camera placement and designed level lighting

•                     G-Phoria Glow Awards Nominees - Best Adaptation, Best Cinematic, Best Graphics of 2002 for The Two Towers

 

LucasArts Entertainment Company (multiple projects)

Lead Background Artist - The Curse of Monkey Island (PC)

•                      ASIFA Award for Best Animation in an Interactive Medium - 1997 PC GAMER Adventure Game of the Year - The Curse of Monkey Island

•                      Computer Gaming World Adventure Game of the Year 1997- The Curse of Monkey Island

 

Art Director - Indiana Jones and the Infernal Machine (PC, Nintendo)

Art Director - Steven Spielberg’s The Dig (PC)

•                      SF Chronicle - Adventure Game of the Year 1995

 

EDUCATION- BFA From the California Institute of the Arts Character Animation Program

 

 

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