These are examples of some of the GUI (graphics User Interface) and HUDs (heads Up Display) I have made in the past, starting with Bounty Bots, then Snuggle/ Smuggle Truck. Both were western themed games. The last four images are from the two adventure games my company made A Vampyre Story and Ghost Pirates of Vooju Island. They use a similar interafce in the a left click brought up graphic (Cross in AVS, Skull in GPOVI) with three icons on it : Talk to, Look at and pick up or use. Right click would bring up a box holding your inventory, a coffin in the case of AVS and a net in the case of Ghost Pirates.